FTransformData

Stores information about a transform for the purpose of adding keys to a transform section

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/TransformData.h

Include

#include "TransformData.h"

Syntax

struct FTransformData

Remarks

Stores information about a transform for the purpose of adding keys to a transform section

Variables

Name Description

Public variable

FRotator

 

Rotation

Rotation component

Public variable

FVector

 

Scale

Scale component

Public variable

FVector

 

Translation

Translation component

Constructors

Name Description

Public function

FTransformData()

Public function

FTransformData

(
    const USceneComponent* InCompo...
)

  1. Builds the data from a scene component Uses relative transform only

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