Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h |
Include |
#include "IMovieScenePlayer.h" |
void RestorePreAnimatedState
(
const FMovieSceneEvaluationKey & EntityKey
)
Restore any pre-animated state that has been cached from the specified entity (a section or, less commonly, a track)
Parameter |
Description |
---|---|
EntityKey |
The key to the entity that we want to restore state for (typically retrieved from PersistentData.GetSectionKey()) |