IMovieScenePlayer::SavePreAnimatedState

Attempt to save specific state for the specified token state before it mutates state.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h

Include

#include "IMovieScenePlayer.h"

Syntax

void SavePreAnimatedState
(
    FMovieSceneAnimTypeID InTokenType,
    const IMovieScenePreAnimatedGlobalTokenProducer & InProducer
)

Remarks

Attempt to save specific state for the specified token state before it mutates state.

: Will only call IMovieSceneExecutionToken::CacheExistingState if no state has been previously cached for the specified token type

Parameters

Parameter

Description

InTokenType

Unique marker that identifies the originating token type

InProducer

Producer implementation that defines how to create the preanimated token, if it doesn't already exist

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