Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
Include |
#include "MovieSceneExecutionToken.h" |
struct IMovieScenePreAnimatedTokenProducer
Type required for production of pre-animated state tokens. Implemented as a type rather than a callback to ensure efficient construction (these types are often constructed, but rarely utilized)
Name | Description | |
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~IMovieScenePreAnimatedTokenProducer() |
Name | Description | ||
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IMovieSceneP... |
CacheExistingState ( |
Produce a token that can be used to return the specified object back to its current state |
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InitializeObjectForAnimation ( |
Perform any initial set up required to animate the specified object |