UMovieSceneSubSection::SetTargetSequenceName

Set the name of the sequence we are going to try to record to

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Sections/MovieSceneSubSection.h

Include

#include "Sections/MovieSceneSubSection.h"

Syntax

void SetTargetSequenceName
(
    const FString & Name
)

Remarks

Set the name of the sequence we are going to try to record to

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