| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOverrides.h |
Include |
#include "MovieSceneBindingOverrides.h" |
class UMovieSceneBindingOverrides : public UObject
A one-to-many definition of movie scene object binding IDs to overridden objects that should be bound to that binding.
Name | Description | |
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UMovieSceneBindingOverrides ( |
Default constructor |
Name | Description | ||
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AddBinding ( |
Adds the specified actor to the overridden bindings for the specified binding ID, optionally still allowing the bindings defined in the sequence. |
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LocateBoundObjects ( |
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RebuildLookupMap() |
Rebuild the lookup map for efficient lookup. |
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RemoveBinding ( |
Removes the specified actor from the specified binding's actor array. |
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ResetBinding ( |
Resets the specified binding back to the defaults defined by the sequence. |
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ResetBindings() |
Resets all overridden bindings back to the defaults defined by the sequence. |
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SetBinding ( |
Overrides the specified binding with the specified objects, optionally still allowing the bindings defined in the sequence. |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |