Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequence.h |
Include |
#include "MovieSceneSequence.h" |
Called when Sequencer has created an object binding for a possessable object
Parameter |
Description |
---|---|
ObjectId |
The guid used to map to the possessable object. Note the guid can be bound to multiple objects at once |
PossessedObject |
The runtime object which was possessed. |
Context |
Optional context required to bind the specified object (for instance, a parent spawnable object) |