UMovieSceneSequencePlayer::JumpToMarkedFrame

Low-level call to set the current time of the player to the marked frame by label by evaluating only the specified time, as if scrubbing the timeline.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h

Include

#include "MovieSceneSequencePlayer.h"

Source

/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp

Syntax

bool JumpToMarkedFrame
(
    const FString & InLabel
)

Remarks

Low-level call to set the current time of the player to the marked frame by label by evaluating only the specified time, as if scrubbing the timeline. Will trigger only events that exist at the specified time. Does not alter the persistent playback status of the player (IsPlaying).

Returns

Whether the marked frame was found

Parameters

Parameter

Description

InLabel

The desired marked frame label to jump to

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