Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
Include |
#include "MovieSceneSequencePlayer.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp |
void JumpToSeconds
(
float TimeInSeconds
)
Low-level call to set the current time of the player by evaluating only the specified time, as if scrubbing the timeline. Will trigger only events that exist at the specified time. Does not alter the persistent playback status of the player (IsPlaying).
Parameter |
Description |
---|---|
TimeInSeconds |
The desired time in seconds |