UMovieSceneSequencePlayer::PlayToFrame

Low-level call to set the current time of the player by evaluating from the current time to the specified time, as if the sequence is playing.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h

Include

#include "MovieSceneSequencePlayer.h"

Source

/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp

Syntax

void PlayToFrame
(
    FFrameTime NewPosition
)

Remarks

Low-level call to set the current time of the player by evaluating from the current time to the specified time, as if the sequence is playing. Triggers events that lie within the evaluated range. Does not alter the persistent playback status of the player (IsPlaying).

Parameters

Parameter

Description

NewPosition

The new frame time to play to

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