Module |
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Header |
/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureSettings.h |
Include |
#include "MovieSceneCaptureSettings.h" |
struct FMovieSceneCaptureSettings
Common movie-scene capture settings
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bAllowMovement |
Whether to allow player movement whilst capturing |
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bAllowTurning |
Whether to allow player rotation whilst capturing |
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bCinematicEngineScalability |
Whether to enable cinematic engine scalability settings |
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bCinematicMode |
Whether to enable cinematic mode whilst capturing |
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bEnableTextureStreaming |
Whether to texture streaming should be enabled while capturing. |
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bOverwriteExisting |
Whether to overwrite existing files or not |
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bShowHUD |
Whether to show the in-game HUD whilst capturing |
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bShowPlayer |
Whether to show the local player whilst capturing |
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bUseCustomFrameRate |
Specify using the custom frame rate as opposed to the sequence's display rate |
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bUsePathTracer |
Whether to use the path tracer (if supported) to render the scene |
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bUseRelativeFrameNumbers |
True if frame numbers in the output files should be relative to zero, rather than the actual frame numbers in the originating animation content. |
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CustomFrameRate |
The custom frame rate at which to capture if "Use Custom Frame Rate" is enabled |
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FrameRate |
The sequence's frame rate at which to capture if "Use Custom Frame Rate" is not enabled |
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TSubclassOf< cl... |
GameModeOverride |
Optional game mode to override the map's default game mode with. |
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HandleFrames |
Number of frame handles to include for each shot |
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MovieExtension |
Filename extension for movies referenced in the XMLs/EDLs |
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OutputDirectory |
The directory to output the captured file(s) in |
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OutputFormat |
The format to use for the resulting filename. |
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PathTracerSamplePerPixel |
Number of sampler per pixel to be used when rendering the scene with the path tracer (if supported) |
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Resolution |
The resolution at which to capture |
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ZeroPadFrameNumbers |
How much to zero-pad frame numbers on filenames |
Name | Description | |
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FMovieSceneCaptureSettings() |
Name | Description | ||
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GetFrameRate() |
Get which frame rate to use |