FViewportSurfaceReader::BlockUntilAvailable

Wait for this reader to become available, if it's currently in use

Windows
MacOS
Linux

References

Module

MovieSceneCapture

Header

/Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h

Include

#include "FrameGrabber.h"

Source

/Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabber.cpp

Syntax

void BlockUntilAvailable()

Remarks

Wait for this reader to become available, if it's currently in use

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