| UFrameGrabberProtocol::GetFramePayload()
|
Module |
|
Header |
/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/ImageSequenceProtocol.h |
Include |
#include "Protocols/ImageSequenceProtocol.h" |
Source |
/Engine/Source/Runtime/MovieSceneCapture/Private/ImageSequenceProtocol.cpp |
virtual FFramePayloadPtr GetFramePayload
(
const FFrameMetrics & FrameMetrics
)
~UFrameGrabberProtocol implementation