UUserDefinedCaptureProtocol::OnCanFinalize

Called to check whether this protocol has finished any pending tasks, and can now be shut down

Windows
MacOS
Linux

References

Module

MovieSceneCapture

Header

/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h

Include

#include "Protocols/UserDefinedCaptureProtocol.h"

Syntax

bool OnCanFinalize() const

Remarks

Called to check whether this protocol has finished any pending tasks, and can now be shut down

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss