Module |
|
Header |
/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCapture.h |
Include |
#include "MovieSceneCapture.h" |
Source |
/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCapture.cpp |
void FinalizeWhenReady()
Automatically finalizes the capture when all currently pending frames are dealt with