UMovieSceneCaptureEnvironment::IsCaptureInProgress

Return true if there is any capture currently active (even in a warm-up state).

Windows
MacOS
Linux

References

Module

MovieSceneCapture

Header

/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureEnvironment.h

Include

#include "MovieSceneCaptureEnvironment.h"

Source

/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureEnvironment.cpp

Syntax

static bool IsCaptureInProgress()

Remarks

Return true if there is any capture currently active (even in a warm-up state). Useful for checking whether to do certain operations in BeginPlay

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