Module |
|
Header |
/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureEnvironment.h |
Include |
#include "MovieSceneCaptureEnvironment.h" |
Source |
/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureEnvironment.cpp |
static bool IsCaptureInProgress()
Return true if there is any capture currently active (even in a warm-up state). Useful for checking whether to do certain operations in BeginPlay