FMovieSceneEvent

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MacOS
Linux

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneEvent.h

Include

#include "Channels/MovieSceneEvent.h"

Syntax

struct FMovieSceneEvent

Variables

Name Description

Public variable

FName

 

BoundObjectPinName

Public variable

FName

 

CompiledFunctionName

Public variable

FGuid

 

GraphGuid

The [UEdGraph::GraphGuid](API\Runtime\Engine\EdGraph\UEdGraph\GraphGuid) property that relates the graph within which our endpoint lives.

Public variable

FGuid

 

NodeGuid

When valid, relates to the The [UEdGraphNode::NodeGuid](API\Runtime\Engine\EdGraph\UEdGraphNode\NodeGuid) for a custom event node that defines our event endpoint.

Public variable

TMap< FName, FM...

 

PayloadVariables

Array of payload variables to be added to the generated function

Public variable

FMovieSceneEven...

 

Ptrs

The function that should be called to invoke this event.

Public variable

TWeakObjectPtr<...

 

WeakCachedEndpoint

Non-serialized weak pointer to the function entry within the blueprint graph for this event.

Deprecated Variables

Name Description

Public variable

TWeakObjectPtr<...

 

FunctionEntry_DEPRECATED

Deprecated weak pointer to the function entry to call - no longer serialized but cached on load.

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