UMovieScene3DTransformSection::GetUseQuaternionInterpolation

Get whether we should use quaternion interpolation for our rotations.

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References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DTransformSection.h

Include

#include "Sections/MovieScene3DTransformSection.h"

Source

/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DTransformSection.cpp

Syntax

bool GetUseQuaternionInterpolation() const

Remarks

Get whether we should use quaternion interpolation for our rotations.

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