Module |
|
Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DTransformSection.h |
Include |
#include "Sections/MovieScene3DTransformSection.h" |
Source |
/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DTransformSection.cpp |
void SetMask
(
FMovieSceneTransformMask NewMask
)
Set the mask that defines which channels this track should animate