Module |
|
Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSectionBase.h |
Include |
#include "Sections/MovieSceneEventSectionBase.h" |
Source |
/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventSectionBase.cpp |
void OnPostCompile
(
UBlueprint * Blueprint
)
Post compilation handler that is invoked once generated function graphs have been compiled. Fixes up UFunction pointers for each event.