| UMovieSceneTrack::GetTrackSegmentBlender()
|
Module |
|
Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraShakeTrack.h |
Include |
#include "Tracks/MovieSceneCameraShakeTrack.h" |
Source |
/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraShakeTrack.cpp |
virtual FMovieSceneTrackSegmentBlenderPtr GetTrackSegmentBlender() const
Get compiler rules to use when compiling sections that overlap on different rows. These define how to deal with overlapping sections and empty space at the track level