UMovieSceneParticleTrack

Handles triggering of particle emitters

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneParticleTrack.h

Include

#include "Tracks/MovieSceneParticleTrack.h"

Syntax

class UMovieSceneParticleTrack : public UMovieSceneNameableTrack

Remarks

Handles triggering of particle emitters

Constructors

Name Description

Public function

UMovieSceneParticleTrack

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Virtual

void

 

AddNewSection

(
    FFrameNumber SectionTime
)

Public function Virtual Const

TArray< UMov...

 

GetAllParticleSections()

Get the track's particle sections.

Overridden from UMovieSceneNameableTrack

Name Description

Public function Virtual Const

FText

 

GetDefaultDisplayName()

Overridden from UMovieSceneTrack

Name Description

Public function Virtual

void

 

AddSection

(
    UMovieSceneSection& Section
)

Add a section to this track.

Public function Virtual

UMovieSceneS...

 

CreateNewSection()

Generates a new section suitable for use with this track.

Public function Virtual Const

const TArray...

 

GetAllSections()

Called when all the sections of the track need to be retrieved.

Public function Virtual Const

bool

 

HasSection

(
    const UMovieSceneSection& Section
)

Checks to see if the section is in this track.

Public function Virtual Const

bool

 

IsEmpty()

Public function Virtual

void

 

RemoveAllAnimationData()

Removes animation data.

Public function Virtual

void

 

RemoveSection

(
    UMovieSceneSection& Section
)

Removes a section from this track.

Public function Virtual

void

 

RemoveSectionAt

(
    int32 SectionIndex
)

Removes a section from this track at a particular index

Public function Virtual Const

bool

 

SupportsType

(
    TSubclassOf< UMovieSceneSection > S...
)

Does this track support this section class type?

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