| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSpawnTrack.h |
Include |
#include "Tracks/MovieSceneSpawnTrack.h" |
class UMovieSceneSpawnTrack : public UMovieSceneTrack
Handles when a spawnable should be spawned and destroyed
Name | Description | |
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UMovieSceneSpawnTrack ( |
Name | Description | ||
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GetEvaluationPriority() |
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const FGuid ... |
GetObjectId() |
Get the object identifier that this spawn track controls |
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SetObjectId ( |
Set the object identifier that this spawn track controls |
Name | Description | ||
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AddSection ( |
Add a section to this track. |
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UMovieSceneS... |
CreateNewSection() |
Generates a new section suitable for use with this track. |
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FMovieSceneE... |
CreateTemplateForSection ( |
Create a movie scene eval template for the specified section |
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GenerateTemplate ( |
Generate a template for this track |
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const TArray... |
GetAllSections() |
Called when all the sections of the track need to be retrieved. |
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ECookOptimiz... |
GetCookOptimizationFlags() |
Called when this track's movie scene is being cooked to determine if/how this track should be cooked. |
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GetDisplayName() |
Get the track's display name. |
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HasSection ( |
Checks to see if the section is in this track. |
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IsEmpty() |
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PostCompile ( |
Called after this track has been compiled, regardless of whether it was compiled through CustomCompile, or the default logic |
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RemoveAllAnimationData() |
Removes animation data. |
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RemoveSection ( |
Removes a section from this track. |
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RemoveSectionAt ( |
Removes a section from this track at a particular index |
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SupportsType ( |
Does this track support this section class type? |
Name | Description | ||
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PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |