UMovieSceneVectorTrack::GetNumChannelsUsed

Windows
MacOS
Linux

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneVectorTrack.h

Include

#include "Tracks/MovieSceneVectorTrack.h"

Syntax

int32 GetNumChannelsUsed() const

Returns

Get the number of channels used by the vector

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