ANavSystemConfigOverride::ApplyChanges

Made an explicit function since rebuilding navigation system can be expensive

Windows
MacOS
Linux

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavSystemConfigOverride.h

Include

#include "NavSystemConfigOverride.h"

Source

/Engine/Source/Runtime/NavigationSystem/Private/NavSystemConfigOverride.cpp

Syntax

void ApplyChanges()

Remarks

Made an explicit function since rebuilding navigation system can be expensive

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss