TArray< FNavPathWeakPtr > ActivePaths
Container for all path objects generated with this Navigation Data instance. Is meant to be added to only on GameThread, and in fact should user should never add items to it manually,
TArray< FNavPathWeakPtr > ActivePaths
Container for all path objects generated with this Navigation Data instance. Is meant to be added to only on GameThread, and in fact should user should never add items to it manually,