Module |
|
Header |
/Engine/Source/Runtime/NavigationSystem/Public/NavLinkRenderingProxy.h |
Include |
#include "NavLinkRenderingProxy.h" |
Source |
/Engine/Source/Runtime/NavigationSystem/Private/NavLinkRenderingComponent.cpp |
static void DrawLinks
(
FPrimitiveDrawInterface * PDI,
TArray< FNavLinkDrawing > & OffMeshPointLinks,
TArray< FNavLinkSegmentDrawing > & OffMeshSegmentLinks,
TArray< float > & StepHeights,
FMaterialRenderProxy *const MeshColorInstance,
uint32 AgentMask
)
Made static to allow consistent navlinks drawing even if something is drawing links without FNavLinkRenderingProxy