URecastFilter_UseDefaultArea

Regular navigation area, applied to entire navigation data by default

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavFilters/RecastFilter_UseDefaultArea.h

Include

#include "NavFilters/RecastFilter_UseDefaultArea.h"

Syntax

class URecastFilter_UseDefaultArea : public UNavigationQueryFilter

Remarks

Regular navigation area, applied to entire navigation data by default

Constructors

Name Description

Public function

URecastFilter_UseDefaultArea

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UNavigationQueryFilter

Name Description

Public function Virtual Const

void

 

InitializeFilter

(
    const ANavigationData& NavData,
    const UObject* Querier,
    FNavigationQueryFilter& Filter
)

Setup filter for given navigation data, use to create custom filters

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss