| FPrimitiveSceneProxy::GetDynamicMeshElements()
|
Module |
|
Header |
/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavTestRenderingComponent.h |
Include |
#include "NavMesh/NavTestRenderingComponent.h" |
Source |
/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavTestRenderingComponent.cpp |
virtual void GetDynamicMeshElements
(
const TArray< const FSceneView * > & Views,
const FSceneViewFamily & ViewFamily,
uint32 VisibilityMap,
FMeshElementCollector & Collector
) const
Draw the scene proxy as a dynamic element
Parameter |
Description |
---|---|
PDI |
draw interface to render to |
View |
current view |