uint32 bPerformVoxelFiltering: 1
Controls whether voxel filtering will be applied (via FRecastTileGenerator::ApplyVoxelFilter). Results in generated navmesh better fitting navigation bounds, but hits (a bit) generation performance
uint32 bPerformVoxelFiltering: 1
Controls whether voxel filtering will be applied (via FRecastTileGenerator::ApplyVoxelFilter). Results in generated navmesh better fitting navigation bounds, but hits (a bit) generation performance