UNavigationSystemV1::GetNavDataForAgentName

Goes through all registered NavigationData instances and retrieves the one supporting agent named AgentName

Windows
MacOS
Linux

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h

Include

#include "NavigationSystem.h"

Source

/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp

Syntax

virtual ANavigationData * GetNavDataForAgentName
(
    const FName AgentName
) const

Remarks

Goes through all registered NavigationData instances and retrieves the one supporting agent named AgentName

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