Module |
|
Header |
/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include |
#include "NavigationSystem.h" |
Source |
/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
Registers given actor as a "navigation enforcer" which means navigation system will make sure navigation is being generated in specified radius around it.
: you need NavigationSystem's GenerateNavigationOnlyAroundNavigationInvokers to be set to true to take advantage of this feature