UNavigationSystemV1::RegisterNavigationInvoker

Registers given actor as a "navigation enforcer" which means navigation system will make sure navigation is being generated in specified radius around it.

Windows
MacOS
Linux

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h

Include

#include "NavigationSystem.h"

Source

/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp

Syntax

void RegisterNavigationInvoker
(
    AActor * Invoker,
    float TileGenerationRadius,
    float TileRemovalRadius
)

Remarks

Registers given actor as a "navigation enforcer" which means navigation system will make sure navigation is being generated in specified radius around it.

: you need NavigationSystem's GenerateNavigationOnlyAroundNavigationInvokers to be set to true to take advantage of this feature

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