UNavigationSystemV1::SetSupportedAgentsNavigationClass

Used to properly set navigation class for indicated agent and propagate information to other places (like project settings) that may need this information

Windows
MacOS
Linux

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h

Include

#include "NavigationSystem.h"

Source

/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp

Syntax

void SetSupportedAgentsNavigationClass
(
    int32 AgentIndex,
    TSubclassOf< ANavigationData > NavigationDataClass
)

Remarks

Used to properly set navigation class for indicated agent and propagate information to other places (like project settings) that may need this information

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss