Module |
|
Header |
/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include |
#include "NavigationSystem.h" |
Source |
/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
static void UpdateNavOctreeAfterMove
(
USceneComponent * Comp
)
Update all navoctree entries for actor and its non scene components after root movement