uint32 bWholeWorldNavigable: 1
If set to true (default) navigation will be generated only within special navigation bounds volumes (like ANavMeshBoundsVolume). Set to false means navigation should be generated everywhere.
uint32 bWholeWorldNavigable: 1
If set to true (default) navigation will be generated only within special navigation bounds volumes (like ANavMeshBoundsVolume). Set to false means navigation should be generated everywhere.