dtAllocHint

Copyright Epic Games, Inc.

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MacOS
Linux

References

Module

Navmesh

Header

/Engine/Source/Runtime/Navmesh/Public/Detour/DetourAlloc.h

Include

#include "Detour/DetourAlloc.h"

Syntax

enum dtAllocHint
{
    DT_ALLOC_PERM,
    DT_ALLOC_TEMP,
}

Values

Name

Description

DT_ALLOC_PERM

Memory persist after a function call.

DT_ALLOC_TEMP

Memory used temporarily within a function.

Remarks

Copyright Epic Games, Inc. All Rights Reserved. Modified version of Recast/Detour's source file Copyright (c) 2009-2010 Mikko Mononen memon@inside.org

This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.

Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.

This notice may not be removed or altered from any source distribution.Provides hint values to the memory allocator on how long the memory is expected to be used.

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