typedef UE4Type_uint64 dtPolyRef
Module |
|
Header |
/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMesh.h |
Include |
#include "Detour/DetourNavMesh.h" |
A handle to a polygon within a navigation mesh tile.
This section contains detailed documentation for members that don't have a source file. It reduces clutter in the main section of the header.
Polygon references are subject to the same invalidate/preserve/restore rules that apply to dtTileRef's. If the dtTileRef for the polygon's tile changes, the polygon reference becomes invalid.
Changing a polygon's flags, area id, etc. does not impact its polygon reference.