Module |
|
Header |
/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h |
Include |
#include "DetourCrowd/DetourCrowd.h" |
enum CrowdAgentState
{
DT_CROWDAGENT_STATE_INVALID,
DT_CROWDAGENT_STATE_WALKING,
DT_CROWDAGENT_STATE_OFFMESH,
DT_CROWDAGENT_STATE_WAITING,
}
Name |
Description |
---|---|
DT_CROWDAGENT_STATE_INVALID |
The agent is not in a valid state. |
DT_CROWDAGENT_STATE_WALKING |
The agent is traversing a normal navigation mesh polygon. |
DT_CROWDAGENT_STATE_OFFMESH |
The agent is traversing an off-mesh connection. |
DT_CROWDAGENT_STATE_WAITING |
[UE4] The agent is waiting for external movement to finish |
The type of navigation mesh polygon the agent is currently traversing.