Module |
|
Header |
/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h |
Include |
#include "DetourCrowd/DetourCrowd.h" |
Source |
/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourCrowd.cpp |
void setPathOffsetRadiusMultiplier
(
float RadiusMultiplier
)
[UE4] Set agent radius multiplier for offseting path from corners