dtCrowd::setPruneStartedOffmeshConnections

[UE4] Set offmesh connection pruning This will allow removing offmesh connection poly ref from corridor as soon as offmesh connection anim is triggered (default behavior)

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References

Module

Navmesh

Header

/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h

Include

#include "DetourCrowd/DetourCrowd.h"

Source

/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourCrowd.cpp

Syntax

void setPruneStartedOffmeshConnections
(
    bool bRemoveFromCorridor
)

Remarks

[UE4] Set offmesh connection pruning This will allow removing offmesh connection poly ref from corridor as soon as offmesh connection anim is triggered (default behavior)

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