dtCrowd::updateStepProximityData

[UE4] Split update into several smaller components: neighbors and boundaries

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MacOS
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References

Module

Navmesh

Header

/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h

Include

#include "DetourCrowd/DetourCrowd.h"

Source

/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourCrowd.cpp

Syntax

void updateStepProximityData
(
    const float dt,
    dtCrowdAgentDebugInfo * debug
)

Remarks

[UE4] Split update into several smaller components: neighbors and boundaries

Parameters

Parameter

Description

dt

Delta time in seconds

nagents

Number of active agents

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