float cornerVerts[DT_CROWDAGENT_MAX_CORNERS *3]
The local path corridor corners for the agent. (Staight path.) [(x, y, z) * [ncorners](API\Runtime\Navmesh\DetourCrowd\dtCrowdAgent\ncorners)].
float cornerVerts[DT_CROWDAGENT_MAX_CORNERS *3]
The local path corridor corners for the agent. (Staight path.) [(x, y, z) * [ncorners](API\Runtime\Navmesh\DetourCrowd\dtCrowdAgent\ncorners)].