Module |
|
Header |
/Engine/Source/Runtime/Navmesh/Public/Recast/Recast.h |
Include |
#include "Recast/Recast.h" |
static const int RC_BORDER_VERTEX = 0x10000;
Border vertex flag. If a region ID has this bit set, then the associated element lies on a tile border. If a contour vertex's region ID has this bit set, the vertex will later be removed in order to match the segments and vertices at tile boundaries. (Used during the build process.)