TResizableCircularQueue::Trim

Trim memory usage to the next power of two for the current size

Windows
MacOS
Linux

References

Module

NetCore

Header

/Engine/Source/Runtime/Net/Core/Public/Net/Core/Misc/ResizableCircularQueue.h

Include

#include "Net/Core/Misc/ResizableCircularQueue.h"

Syntax

void Trim()

Remarks

Trim memory usage to the next power of two for the current size

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss