INetworkFileServer::GetSupportedProtocol

Gets the list of local network addresses that the file server listens on.

Windows
MacOS
Linux

References

Module

NetworkFileSystem

Header

/Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileServer.h

Include

#include "INetworkFileServer.h"

Syntax

FString GetSupportedProtocol() const

Remarks

Gets the list of local network addresses that the file server listens on.

Returns

true on success, false otherwise.

Parameters

Parameter

Description

OutAddresses

Will hold the address list.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss