Module |
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Header |
/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h |
Include |
#include "NetworkReplayStreaming.h" |
struct FNetworkReplayStreamInfo
Struct to store information about a stream, returned from search results.
Name | Description | ||
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bIsLive |
True if the stream is live and the game hasn't completed yet |
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bShouldKeep |
Debug feature that allows us to mark replays to not be deleted. |
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Changelist |
The changelist of the replay |
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FriendlyName |
The UI friendly name of the stream |
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LengthInMS |
The duration of the stream in MS |
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Name |
The name of the stream (generally this is auto generated, refer to friendly name for UI) |
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NumViewers |
Number of viewers viewing this stream |
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SizeInBytes |
The size of the stream |
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Timestamp |
The date and time the stream was recorded |
Name | Description | |
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FNetworkReplayStreamInfo() |