INetworkReplayStreamer::GetReplayID

Returns the active replay name

Windows
MacOS
Linux

Override Hierarchy

References

Module

NetworkReplayStreaming

Header

/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h

Include

#include "NetworkReplayStreaming.h"

Syntax

FString GetReplayID() const

Remarks

Returns the active replay name

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