INetworkReplayStreamer::IsLive

Returns true if the playing stream is currently in progress

Windows
MacOS
Linux

Override Hierarchy

References

Module

NetworkReplayStreaming

Header

/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h

Include

#include "NetworkReplayStreaming.h"

Syntax

bool IsLive() const

Remarks

Returns true if the playing stream is currently in progress

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