INetworkReplayStreamer::SetTimeBufferHintSeconds

Sets a hint for how much data needs to be kept in memory.

Windows
MacOS
Linux

Override Hierarchy

References

Module

NetworkReplayStreaming

Header

/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h

Include

#include "NetworkReplayStreaming.h"

Syntax

void SetTimeBufferHintSeconds
(
    const float InTimeBufferHintSeconds
)

Remarks

Sets a hint for how much data needs to be kept in memory. If set to a value greater than zero, a streamer implementation may free any in-memory data that would be required to go to a time before the beginning of the buffer.

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