| IAudioMixerPlatformInterface::HasCompressedAudioInfoClass()
|
Module |
|
Header |
/Engine/Source/Runtime/NonRealtimeAudioRenderer/Public/AudioMixerPlatformNonRealtime.h |
Include |
#include "AudioMixerPlatformNonRealtime.h" |
Source |
/Engine/Source/Runtime/NonRealtimeAudioRenderer/Private/AudioMixerPlatformNonRealtime.cpp |
virtual bool HasCompressedAudioInfoClass
(
USoundWave * InSoundWave
)
Checks if the platform has a compressed audio format for sound waves.